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KenzaMe92

Utente
  • Numero contenuti

    87
  • Iscritto

  • Ultima visita

  • Days Won

    2

KenzaMe92 last won the day on June 22 2015

KenzaMe92 had the most liked content!

1 Seguace

Su KenzaMe92

  • Rank
    Advanced Member
  • Compleanno 11/01/1992

Contatti

  • Indirizzo Web
    https://ww.facebook.com/rpgmaker2013

Informazioni

  • Sesso
    Female
  • Location
    Via Lattea -> Pianeta Terra -> Casa -> Camera Mia

Making Related

  • Ruolo
    Programmatore
  • Secondo Ruolo
    Eventer
  • Tool Preferito
    RPGMaker VX ACE

Visite recenti

1247 visite nel profilo
  1. probabilmente è un'errore di visualizzazione, magari qualche mod/admin può correggerlo
  2. KenzaMe92

    'Sera a tutti!

    Benvenuta
  3. ho ri-uploadato gli script, che non avendoci pensato avevo formattato tutto il server invece della sola sezione che dovevo formattare, scusate se per un po' avete visto errori che non vi facevano vedere i file
  4. KenzaMe92

    JS [KZM - MV Engine] Core

    le prime funzioni servono semplicemente per creare un titolo come si vuole direttamente dal plugin senza usare altre immagini che appesentirebbero la cartella del gioco (siamo già a 400 MB senza aggiunte, se aggiungi altro e non sfrutti le librerie grafiche del JavaScript appesantisci inutilmente), per il LVL Up ti curi solo se vuoi, (impostato dal programmatore nel plugin) e come vuoi (nel plugin scegli se solo HP e MP o curare anche gli stati alterati) (poi ci sono altre funzioni non configurabili da questo plugin, ma che verranno sfruttate e configurate con gli altri plugin)
  5. KenzaMe92

    JS [KZM - MV Engine] Core

    KZM - MV Engine Core Descrizione Il plugin permette di impostare il titolo del gioco, dimensione, colore, allineamento dello stesso, se usare il corsivo o meno, versione del gioco e cura su Level UP Autore KenzaMe92 Allegati Istruzioni per l'uso Plugin Plug 'n Play che non necessita di istruzioni Script Guarda o scarica Bugs e Conflitti Noti N/A Altri dettagli Sarà necessario per i miei futuri plugin
  6. KenzaMe92

    Fuffa22 è qui!

    Benvenuto!!
  7. Buon pomeriggio a tutti, sono appena arrivata dallo spazio-tempo con tutti i link che mancano nel post di Ally: Core Scripts Link: http://rpgmaker2013.net/YEA/Core/Ace_Core_Engine.rb http://rpgmaker2013.net/YEA/Core/Ace_Message_System.rb http://rpgmaker2013.net/YEA/Core/Adjust_Limits.rb http://rpgmaker2013.net/YEA/Core/Class_Specifics.rb http://rpgmaker2013.net/YEA/Core/Class_System.rb http://rpgmaker2013.net/YEA/Core/Class_Unlock_Level.rb http://rpgmaker2013.net/YEA/Core/Command_Party.rb http://rpgmaker2013.net/YEA/Core/Extra_Param_Formulas.rb http://rpgmaker2013.net/YEA/Core/Message_Actor_Codes.rb http://rpgmaker2013.net/YEA/Core/Party_Sized_Menu.rb Battle Scripts Links: http://rpgmaker2013.net/YEA/Battle/Ace_Battle_Engine.rb http://rpgmaker2013.net/YEA/Battle/BattleSystem_FTB.rb http://rpgmaker2013.net/YEA/Battle/Battle_Command_List.rb http://rpgmaker2013.net/YEA/Battle/Cast_Animations.rb http://rpgmaker2013.net/YEA/Battle/Combat_Log_Display.rb http://rpgmaker2013.net/YEA/Battle/Command_Autobattle.rb http://rpgmaker2013.net/YEA/Battle/Command_Equip.rb http://rpgmaker2013.net/YEA/Battle/Death_Common_Event.rb http://rpgmaker2013.net/YEA/Battle/Element_Absorb.rb http://rpgmaker2013.net/YEA/Battle/Element_Popups.rb http://rpgmaker2013.net/YEA/Battle/Element_Reflect.rb http://rpgmaker2013.net/YEA/Battle/Enemy_Death_Transform.rb http://rpgmaker2013.net/YEA/Battle/Enemy_HP_Bars.rb http://rpgmaker2013.net/YEA/Battle/Enemy_Target_Info.rb http://rpgmaker2013.net/YEA/Battle/Extra_Drops.rb http://rpgmaker2013.net/YEA/Battle/LDP_Critical.rb http://rpgmaker2013.net/YEA/Battle/LDP_Gemini.rb http://rpgmaker2013.net/YEA/Battle/LDP_Power.rb http://rpgmaker2013.net/YEA/Battle/LOP_Destruction.rb http://rpgmaker2013.net/YEA/Battle/LOP_Give&Take.rb http://rpgmaker2013.net/YEA/Battle/LOP_Recoil.rb http://rpgmaker2013.net/YEA/Battle/LPP_Empower.rb http://rpgmaker2013.net/YEA/Battle/LSP_Protection.rb http://rpgmaker2013.net/YEA/Battle/LSP_Punishment.rb http://rpgmaker2013.net/YEA/Battle/LTP_Conditions.rb http://rpgmaker2013.net/YEA/Battle/LTP_Mathematics.rb http://rpgmaker2013.net/YEA/Battle/Lunatic_Damage.rb http://rpgmaker2013.net/YEA/Battle/Lunatic_Objects.rb http://rpgmaker2013.net/YEA/Battle/Lunatic_Parameters.rb http://rpgmaker2013.net/YEA/Battle/Lunatic_States.rb http://rpgmaker2013.net/YEA/Battle/Lunatic_Targets.rb http://rpgmaker2013.net/YEA/Battle/State_Animation.rb http://rpgmaker2013.net/YEA/Battle/Victory_Aftermath.rb http://rpgmaker2013.net/YEA/Battle/Visual_Battlers.rb Field Scripts Links: http://rpgmaker2013.net/YEA/Field/Active_Battle_Advantage.rb http://rpgmaker2013.net/YEA/Field/Button_Common_Events.rb http://rpgmaker2013.net/YEA/Field/Common_Event_Shop.rb http://rpgmaker2013.net/YEA/Field/Common_Event_Tiles.rb http://rpgmaker2013.net/YEA/Field/Encounter_Rate_Manager.rb http://rpgmaker2013.net/YEA/Field/Event_Chase_Player.rb http://rpgmaker2013.net/YEA/Field/Event_Select_Skill.rb http://rpgmaker2013.net/YEA/Field/Event_Window.rb http://rpgmaker2013.net/YEA/Field/Force_Move_Tiles.rb http://rpgmaker2013.net/YEA/Field/Gab_Window.rb http://rpgmaker2013.net/YEA/Field/Move_Restrict_Region.rb http://rpgmaker2013.net/YEA/Field/No_Encounter_Region.rb http://rpgmaker2013.net/YEA/Field/Region_Battlebacks.rb http://rpgmaker2013.net/YEA/Field/Slippery_Tiles.rb Gameplay Scripts Links: http://rpgmaker2013.net/YEA/Gameplay/Ace_Equip_Engine.rb http://rpgmaker2013.net/YEA/Gameplay/Active_Chain_Skills.rb http://rpgmaker2013.net/YEA/Gameplay/Area_of_Effect.rb http://rpgmaker2013.net/YEA/Gameplay/Barehand_Trait.rb http://rpgmaker2013.net/YEA/Gameplay/Buff_&_State_Manager.rb http://rpgmaker2013.net/YEA/Gameplay/Convert_Damage.rb http://rpgmaker2013.net/YEA/Gameplay/Doppelganger.rb http://rpgmaker2013.net/YEA/Gameplay/Enemy_Levels.rb http://rpgmaker2013.net/YEA/Gameplay/Equip_Dynamic_Stats.rb http://rpgmaker2013.net/YEA/Gameplay/Field_State_Effects.rb http://rpgmaker2013.net/YEA/Gameplay/Follow-Up_Skills.rb http://rpgmaker2013.net/YEA/Gameplay/Input_Combo_Skills.rb http://rpgmaker2013.net/YEA/Gameplay/Instant_Cast.rb http://rpgmaker2013.net/YEA/Gameplay/JP_Manager.rb http://rpgmaker2013.net/YEA/Gameplay/Learn_Skills_Engine.rb http://rpgmaker2013.net/YEA/Gameplay/Parameter_Bonus_Growth.rb http://rpgmaker2013.net/YEA/Gameplay/Passive_States.rb http://rpgmaker2013.net/YEA/Gameplay/Random_Skill_Invoke.rb http://rpgmaker2013.net/YEA/Gameplay/Skill_Cost_Manager.rb http://rpgmaker2013.net/YEA/Gameplay/Skill_Restriction.rb http://rpgmaker2013.net/YEA/Gameplay/Skill_Restrictions.rb http://rpgmaker2013.net/YEA/Gameplay/Skill_Steal.rb http://rpgmaker2013.net/YEA/Gameplay/State_Animations.rb http://rpgmaker2013.net/YEA/Gameplay/Steal_Item.rb http://rpgmaker2013.net/YEA/Gameplay/TP_Manager.rb http://rpgmaker2013.net/YEA/Gameplay/Target_Manager.rb http://rpgmaker2013.net/YEA/Gameplay/Weapon_Attack_Replace.rb Menu Scripts Links: http://rpgmaker2013.net/YEA/Menu/Ace_Item_Menu.rb http://rpgmaker2013.net/YEA/Menu/Ace_Menu_Engine.rb http://rpgmaker2013.net/YEA/Menu/Ace_Save_Engine.rb http://rpgmaker2013.net/YEA/Menu/Ace_Shop_Options.rb http://rpgmaker2013.net/YEA/Menu/Ace_Skill_Menu.rb http://rpgmaker2013.net/YEA/Menu/Ace_Status_Menu.rb http://rpgmaker2013.net/YEA/Menu/Command_Window_Icons.rb http://rpgmaker2013.net/YEA/Menu/Hide_Menu_Skill.rb http://rpgmaker2013.net/YEA/Menu/Menu_Cursor.rb http://rpgmaker2013.net/YEA/Menu/New_Game+.rb http://rpgmaker2013.net/YEA/Menu/Party_System.rb http://rpgmaker2013.net/YEA/Menu/Rename_Actor.rb http://rpgmaker2013.net/YEA/Menu/System_Options.rb Script Fixes Links: http://rpgmaker2013.net/YEA/Script%20Fixes/FixRevivalAnimation.rb http://rpgmaker2013.net/YEA/Script%20Fixes/SYF%20-%20AoE.rb http://rpgmaker2013.net/YEA/Script%20Fixes/SYF%20-%20Soulpour%20Yanfly%20Party%20System%20Fix.rb http://rpgmaker2013.net/YEA/Script%20Fixes/VictoryAfterMathFix.rb Utility Scripts Links: http://rpgmaker2013.net/YEA/Utility/Anti_Fail_Message.rb http://rpgmaker2013.net/YEA/Utility/Base_Troop_Events.rb http://rpgmaker2013.net/YEA/Utility/Call_Event.rb http://rpgmaker2013.net/YEA/Utility/Call_Random_Battle.rb http://rpgmaker2013.net/YEA/Utility/Debug_Extension.rb http://rpgmaker2013.net/YEA/Utility/Diagonal_Scroll.rb http://rpgmaker2013.net/YEA/Utility/Flip_Picture.rb http://rpgmaker2013.net/YEA/Utility/Parallax_Lock.rb http://rpgmaker2013.net/YEA/Utility/Spawn_Event.rb http://rpgmaker2013.net/YEA/Utility/Stop_All_Movement.rb http://rpgmaker2013.net/YEA/Utility/Swap_Monsters.rb Yami Add-ons Scripts Links: http://rpgmaker2013.net/YEA/Yami%20Add-Ons/crit-ldp.rb http://rpgmaker2013.net/YEA/Yami%20Add-Ons/death-cause.rb http://rpgmaker2013.net/YEA/Yami%20Add-Ons/ldp-reverse.rb e un piccolo extra: http://rpgmaker2013.net/YEA/yem__party_influenced_music_ported_to_ace_by_adon237.rb
  8. KenzaMe92

    Banner Contest VOTAZIONI Banner Contest Agosto 2016

    Voto B, perché mi da un senso d'estate
  9. KenzaMe92

    Ola

    Benvenuto holy! :D Inviato dal mio LG-E430 utilizzando Tapatalk
  10. Ricorda di postare gli script che intendi modificare per ottenere quello che vuoi, perché qua non sono conosciuti
  11. KenzaMe92

    RPGMAKER VX Essence

    interesante
  12. Nome Script: KZM - Limit Versione: 1.0 Autore: Descrizione: Questo script aggiunge la barra del limit e le abilità usate con questa barra in stile FFVII. Istruzioni: Installare sotto "▼ Materials" e sopra "▼ Main", dopodiché nel database creare un nuovo tipo di tecniche, chiamato limit e per ogni tecnica inserita in quel tipo, mettere il seguente tag nelle note dell'abilità: <limit> per farla riconoscere dallo script e permetterne l'uso solo a barra completamente carica. Screenshot: Devo ancora farne uno decente. Script: Pastebin [guarda] o [scarica] Bug e Conflitti Noti: Nessuno Note dell'autore: Condividetelo, usatelo nei vostri progetti free o commerciali, l'importante è creditare l'autore.
  13. Bello script, mi piace; ed è pure compatibile col mio Limit sia che lo mettiate sopra o sotto
  14. KenzaMe92

    Scripter tool KZM - Core

    caricato lo script su Pastebin
  15. KenzaMe92

    RGSS3 dialoghi a vignetta

    @ È giusto il secondo, per quello che serve a lui
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